Hothead (3.5e Feat)
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Revision as of 20:22, 14 May 2019 by Franken Kesey (talk | contribs)
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Hothead [Fury]
Prerequisites: Rage abilityBenefit: While raging or in any form of a frenzy, you gain an additional +2 Strength, +2 to intimidate checks, and all melee attacks deal an additional +1d6 damage. This bonus damage is not multiplied on a critical hit. However this type of rage overpowers the mind making it disregard safety, increasing penalty to AC by -2 (total rage penalty of 4), and reduces rage duration by 2 rounds (to a minimum of 2).
Special: After taking this feat, you can chose to just preform a normal rage, instead.
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Facts about "Hothead (3.5e Feat)"
Article Balance | High + |
Author | Franken Kesey + |
Identifier | 3.5e Feat + |
Prerequisite | Rage ability + |
Rated By | Qwertyu63 +, Dragonexx +, Eiji-kun +, Fluffykittens +, The-Marksman +, SecondDeath777 +, Undead Knave +, Leziad + and Ghostwheel + |
Rating | Rated 2.8 / 4 + |
Summary | You can now use anger to your advantage! + |
Title | Hothead + |
Type | Fury + |