Jade Assassin Vine (5e Monster)
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Assassin Vine | ||||||||||||
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Large Plant, Neutral | ||||||||||||
Armor Class: 15 (natural armor) | ||||||||||||
Hit Points: 30 (4d8+12) | ||||||||||||
Speed: 5 | ||||||||||||
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Damage Vulnerabilities: lightning | ||||||||||||
Damage Resistances: cold, fire | ||||||||||||
Damage Immunity: poison | ||||||||||||
Condition Immunity: charmed, frightened, paralyzed, poisoned, prone, stunned | ||||||||||||
Senses: blindsight 30 feet, passive Perception 11 | ||||||||||||
Languages: — | ||||||||||||
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Low-Light Vision. You can see in dim light as well as you do in bright light.
False Appearance. While the vine remains motionless it is indistinguishable from a normal vine. Entangle. The vine may use a bonus action to animate weeds and vines to sprout from the ground in a 20-foot radius. For the duration, this area is difficult terrain. A creature in the area when you cast the spell must succeed on a Strength saving throw (DC 13) or be restrained. A creature restrained by the plants can use its action to make a Strength check (DC 13) to free itself. ActionsImproved Grab. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 8 (1d6+5) bludgeoning damage and if the target is Medium or smaller, the target is both grappled and restrained. The vine may only grapple one creature at a time. Constrict. A creature that is grappled automatically takes 8 (1d6+5) bludgeoning damage. |
The assassin vine is a semi-mobile plant that collects its own grisly fertilizer by grabbing and crushing animals and depositing the carcasses near its roots.
A mature plant consists of a main vine, about 20 feet long. Smaller vines up to 5 feet long branch off from the main vine about every 6 inches. These small vines bear clusters of leaves, and in late summer they produce bunches of small fruits that resemble wild grapes. The fruit is tough and has a hearty but bitter flavor. Assassin vine berries make a heady wine.
An assassin vine can move about, albeit very slowly, but usually stays put unless it needs to seek prey in a new vicinity.
A subterranean version of the assassin vine grows near hot springs, volcanic vents, and other sources of thermal energy. These plants have thin, wiry stems and gray leaves shot through with silver, brown, and white veins so that they resemble mineral deposits. An assassin vine growing underground usually generates enough offal to support a thriving colony of mushrooms and other fungi, which spring up around the plant and help conceal it.
Notes
Conversion from the 3.5 edition SRD:Assassin Vine
Back to Main Page → 5x → 5e → Monster
Rlyehablev |
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Back to Main Page → 5x → 5e → Monsters
Rlyehablev |
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Alignment | Neutral + |
Author | Rlyehable + |
CRval | 2 + |
Canon | true + |
Challenge Rating | 2 + |
Creature Name | Assassin Vine + |
Experience Points | 450 + |
Features | Low-Light Vision +, False Appearance +, Entangle +, Improved Grab +, Constrict + and {{{feature1}}} + |
Hit Dice | 4d8+12 + |
Hit Points | 30 + |
Identifier | 5e Monster + |
Name | Assassin Vine + |
Rating | Undiscussed + |
Size | Large + |
SortText | Jade Assassin Vine 5e + |
Summary | Conversion of 3.5e monster + |
Title | Jade Assassin Vine + |
Type | Plant + |