Deific Light (3.5e Spell)
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Conjuration (Healing) / Evocation [Evil, Chaotic, Good, Lawful, Light] | |
Level: | Paladin 3, Cleric 4 |
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Components: | V, S, F |
Casting time: | 1 Standard Action |
Range: | Personal (see text) |
Effect: | The ability to call healing or searing beams from the divine. |
Duration: | 1 round/level |
Saving Throw: | Will Negate (see text) |
Spell Resistance: | Yes |
This spell allow you to once per round as a swift action, for the duration of this spell, call a beam of light from above targeting a creature within medium range. This beam of light cure 1 hit points per two caster levels, you cure an additional hit point for each alignment that the target share with you (so a lawful good cleric would heal 1 hit point per two caster level against it chaotic neutral barbarian ally, 2 hit points per two caster level to his lawful neutral wizard ally and 3 hit points per two caster level against his lawful good paladin ally).
At the caster option he can instead reverse the beam, dealing damage instead to a creature within medium range. The creature is allowed a Will saving throw to negate the damage. The alignment component is similarly reversed, dealing an extra point of damage per caster level for each axis of alignment the target is different than the caster.
Focus: Holy Symbol
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Leziadv |
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Article Balance | High + |
Author | Leziad + |
Component | V +, S + and F + |
Descriptor | Evil +, Chaotic +, Good +, Lawful + and Light + |
Identifier | 3.5e Spell + |
Level | Paladin 3 + and Cleric 4 + |
Range | Other + |
Rating | Undiscussed + |
School | Conjuration + and Evocation + |
Subschool | Healing + |
Summary | You call beams of light from the heaven, allowing you to heal or damage creatures. + |
Title | Deific Light + |