Utterdark Essence (3.5e Monster)
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Utterdark Essence | |
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Size/Type: | Small Undead (Incorporeal) |
Hit Dice: | 9d12 (58 hp) |
Initiative: | +5 |
Speed: | 20 ft |
Armor Class: | 21 (+5 deflect, +5 dex, +1 size), touch 21, flat-footed 16 |
Base Attack/Grapple: | +4/- |
Attack: | Corrupting Touch +10 incorporeal touch (1d6 plus 5d6 negative energy, 20/x2) |
Full Attack: | Corrupting Touch +10 incorporeal touch (1d6 plus 5d6 negative energy, 20/x2) |
Space/Reach: | 5 ft/5 ft |
Special Attacks: | SLAs |
Special Qualities: | Entropic Essence, Lifesense, Resist Positive Energy 10, See in Darkness, SR 19, Undead Traits |
Saves: | Fort +3, Ref +8, Will +6 |
Abilities: | Str -, Dex 20, Con -, Int -, Wis 11, Cha 21 |
Skills: | - |
Feats: | - |
Environment: | Negative Energy Plane |
Organization: | Solitary, Pair, or Affinity (3-30) |
Challenge Rating: | 6 |
Treasure: | None |
Alignment: | Always Neutral Evil |
Advancement: | 10-18 HD (Small), 19-27 HD (Medium), 28-36 HD (Large) |
Level Adjustment: |
This black cloud of oily black gas takes on the vague shape of a human torso, tiny white dots of light for eyes and completely silent as it drifts through the air.
Enigmatic mindless beings from the plane of negative energy, they could almost be likened to some kind of negative energy elemental. However, they seem specifically attracted to the presence of humanoid creatures above all else and given how they reproduce, it seems that these things may have once been human.
They are utterly silent, clustering together with each other as if for warmth. When humanoid living beings appear they all converge en masse, even more appearing out of the walls and floor seemingly out of nowhere.
Combat[edit]
The utterdark essence is a simple being, traveling towards its opponent and entering its space without fear. Its complete silence makes it a deadly hunter. If faced with a target capable of hitting them, they break out their spell-like abilities to attack at range.
Entropic Essence (Ex): The utterdark essence is composed of raw negative energy, it deals 5d6 negative energy on all of its attacks. Creatures attacking it with unarmed strikes or natural weapons also take this damage. Unlike most negative energy, this slowly erodes non-living objects and constructs as well dealing minimum (5) damage. Non-reach melee attacks with weapons have a 50% chance of being afflicted by this damage. This makes melee attacks in general very dangerous.
Utterdark essences sometimes enter the space of other creatures, dealing their entropic essence damage automatically to any creature which starts their turn inside of one. This provokes as normal for entering a space.
Creatures which die from entropic essence spawn another utterdark essence (one for every 3 HD the creature has, minimum 1) from the body in 1d4 rounds.
Lifesense (Su): The utterdark essence has effectively 60 ft blindsense, but only for living creatures. This sense is not sound based and bypasses all matter. A nondetection spell does provoke a caster level check in order to see them.
See in Darkness (Ex): The utterdark essence can see through any darkness as if it were a devil.
Spell-Like Abilities (Sp): At will-magic missile (deals negative energy), touch of fatigue (DC 15); 3/day-ray of enfeeblement; 1/day-desecrate. The saving throws are Charisma based, caster level 9th.
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