Cone of Rust (3.5e Spell)
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Transmutation | |
Level: | Wizard 5, Sorcerer 5, Druid 5 M/DF |
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Components: | V, S, M |
Casting time: | 1 standard action |
Range: | 30 ft. |
[[SRD:Aiming a Spell (Spell Descriptor)|]]: | |
Duration: | Instantaneous |
Saving Throw: | none or Fortitude negates (object); see text, Reflex half |
Spell Resistance: | no |
You unleash a russet cone at a metallic object. The air around you smells of hot metal.
This russet cone creates an area of rust, originating at your hand and extending outward in a cone It can effectively destroy any nonmagical iron or iron alloy object. Such objects struck by a rust cone take 2d6 points of damage +1 per two caster levels (maximum +10), ignoring hardness. You can also target a weapon being wielded or metal armor being worn. Metal armor affected by this cone takes normal damage from the spell and loses 1d4 points of Armor Class through corrosion. If an item is reduced to 0 hit points, it is destroyed. Ferrous creatures struck by the cone take the same damage as objects. Creatures can make a reflex save to reduce the damage done to their metal items or themselves
Magic items can negate the effect with a successful Fortitude saving throw.
Material Component: Rust particles or a piece of a rust monster.
Template:3.5e Druid
Template:3.5e Sorcerer
Template:3.5e Wizard