Blade of Cocytus (3.5e Maneuver)
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Revision as of 21:51, 13 September 2017 by T.G. Oskar (talk | contribs) (Created page with " {{author |author_name=T.G. Oskar |date_created=September 13, 2017 |status=Complete |balance=Moderate }} <onlyinclude>{{3.5e Maneuver |name=Blade of Cocytus |discipline=Nigh...")
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Night Wind (Boost) [Cold] | |
Level: | 7 |
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Prerequisite: | Two Night Wind maneuvers |
Initiation Action: | 1 swift action |
Range: | Personal |
Target: | You |
Duration: | End of turn |
With a swift flourish, you coat your weapon in a sheet of black ice.
A master maneuver that mirrors inferno blade, you imbue your weapon with black ice, echoing the merciless cold of the layer of Cocytus, in the Nine Hells. Until the end of your turn, your melee attacks deal an extra 3d6 points of cold damage +1 point per initiator level. This maneuver is a supernatural ability.
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Facts about "Blade of Cocytus (3.5e Maneuver)"
Article Balance | Moderate + |
Author | T.G. Oskar + |
Descriptor | Cold + |
Discipline | Night Wind + |
Identifier | 3.5e Maneuver + |
Level | 7 + |
Rating | Undiscussed + |
Summary | Melee attacks deal +3d6 cold damage +1/initiator level + |
Title | Blade of Cocytus + |
Type | Boost + |