Talk:Lifesteal (3.5e Equipment)
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Calculation
Fiddly percentages don't really work well for things that are not computers. This has been a thing with a lot of your recent stuff, and it's between problematic and will never be used because people don't want to interrupt every one of their attacks to figure out percentages. --Undead_Knave (talk) 20:17, 7 May 2017 (MDT)
- I understand that and it's been mentioned. I've been working on altering much of it, except the percentage chances for things to happen, which would just be a d% or 2d10 rolled when you roll your damage roll, just like a lot of people roll their attack and damage rolls at the same time. As it's actually adapted from a video game, it's a work in progress, as you can see. Please be patient, but know that this particular page is, in all reality, functioning properly. Lifesteal chance was an integral part of the original concept and one that works in either application, since rolling a percentage chance is either than calculation percentages of damage. Zhenra-Khal (talk) 22:08, 7 May 2017 (MDT)