Freezing (3.5e Equipment)
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Freezing
A freezing weapon deal 1d6 additional cold damage and can cause a burst of unfathomable cold, partially freezing your foes solid. Once every 5 round you may cause one creature who you successfully dealt cold damage to with a freezing weapon to become frozen in ice. The creature it become Immobilized, however it is allowed to make a a DC 15 Strength check to break the ice and free itself at the start and end of every of it turn. Any amount of fire damage automatically weaken the ice enough to allow to creature to automatically free itself.
The Freezing enhancement may only be bestowed on a weapon with the Frost or Icy Burst enhancement.
Moderate Evocation; CL 10th; Craft Magic Arms and Armor, cone of cold Price: +1.
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