Template:5e Class Features/doc
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Contents
Syntax
{{5e Class Features |classname= |hitdie= <!-- 4 for d4, 6 for d6, 12 for d12--> |attribute=<!-- changes hit point bonus from constitution to whatever is set here --> |armorprofs= |weaponprofs= |toolprofs= |saveprofs= |skillprofs= |skillnum=<!-- changes the default skill selection from "three" to whatever is listed here --> |equipment=* * * |prerequisites= <!--usually blank. If class has prerequisites, they go here--> }}
Example
{{5e Class Features |classname=Foo |hitdie=8 |attribute=<-- changes hit point bonus from constitution to whatever is set here --> |armorprofs={{srd5lc|Light Armor}} |weaponprofs={{srd5lc|Simple Weapons}} |toolprofs={{srd5lc|Thieves' Tools}} |saveprofs=Dexterity, Intelligence |skillprofs=Acrobatics, Arcane, Deception, Intimidation, |skillnum=<!-- changes the default skill selection from "three" to whatever is listed here --> |equipment=* leather armor * arcane focus * simple weapon |prerequisites= Lizardfolk only.<!--usually blank. If class has prerequisites, they go here--> }}
Produces
As a Foo, you gain the following class features.
Hit Points
Hit Dice: 18 per Foo level
Hit Points at 1st Level: 8 + your <-- changes hit point bonus from constitution to whatever is set here --> modifier
Hit Points at Higher Levels: 18 + your <-- changes hit point bonus from constitution to whatever is set here --> modifier
Proficiencies
Armor: light armor
Weapons: simple weapons
Tools: thieves' tools
Saving Throws: Dexterity, Intelligence
Skills: Choose from Acrobatics, [[Arcane (5e)|]], Deception, Intimidation.
Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- leather armor
- arcane focus
- simple weapon
Prerequisites
Lizardfolk only.
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