Rystil's Lightning Lance (3.5e Spell)

From Dungeons and Dragons Wiki
Revision as of 13:16, 17 December 2016 by Zhenra-Khal (talk | contribs) (Created page with " {{author |author_name=Zhenra-Khal |date_created=12/17/2016 |status=Complete |balance=High }} <onlyinclude>{{3.5e Spell |name=Rystil's Lightning Lance |school=Evocation |subs...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search


Homebrew.png
Author: Zhenra-Khal (talk)
Date Created: 12/17/2016
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUnrated.png
Rate this article
Discuss this article


Rystil's Lightning Lance
Evocation [Electricity]
Level: Sorcerer 3, Wizard 3, Druid 3, Wu Jen 3, Warmage 3, Duskblade 2
Components: V, S
Casting time: See Text
Range: Medium (100 ft. + 10 ft./level)
Target: One creature
Duration: See Text
Saving Throw: Fortitude Partial
Spell Resistance: Yes

You call into being an orb of electricity into being before you, channeling energy into it, causing it to hum and crackle. When you've channeled enough energy into it, you release it, and it thunders across the battlefield, crashing into its target and leaving them reeling.

If you cast this spell as a Swift action, it deals 1d4 points of Electricity damage per caster level (Max 10d4) to one target with a ranged touch attack; The target must also make a Fortitude saving throw or be Staggered for 1 round per caster level (Max 10 rounds). Targets that succeed the save take half damage from the spell.

If you cast this spell as a Standard action, the damage increases to 1d6 per Caster Level (Max 10d6) and the Fort save DC increases by 1.

If you cast this spell as a Full-Round action, the damage increases to 1d8 per Caster Level (Max 10d8), the Fort save DC increases by 2, and the target is also Entangled for the duration of the Staggering effect if they fail their save.

If you spend 2 rounds casting this spell, the damage increase to 1d10 per Caster Level (Max 10d10), the Fort save DC increase by 2, the target, if they fail their save, is Entangled for the duration of the Staggering effect, and are Stunned for 1d4 rounds before the Staggering and Entangle effects take place.




Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsWu Jen
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDuskblade
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsWarmage
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceHigh +
AuthorZhenra-Khal +
ComponentV + and S +
DescriptorElectricity +
Identifier3.5e Spell +
LevelSorcerer 4 +, Wizard 4 +, Druid 3 +, Wu Jen (Fire) 3 +, Warmage 3 +, Shugenja (Air) 3 +, Shugenja (Fire) 2 + and Duskblade 2 +
RangeMedium +
RatingUnrated +
SchoolEvocation +
SummaryA ranged touch spell with the potential to leave its target staggered. +
TitleRystil's Lightning Lance +