User:Ubergeek63/Exalted Monk

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Author: Ubergeek63
Date Created: 07/30/15
Status: dev
Editing: Clarity edits only please
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Introduction

Scavenges unused party magic to persistent buff entire party at lvl 12 while being helpful during the day even at lower lvls

References

Savage Species - Thri-keen monstrous humanoid race, pgs 217 & 222

Book of Exalted Deeds - Sacred Vow pg 45, Vow of Poverty pg 48, Intuitive Attack pg 44

Dragon_355 - Beast Strike pg 76

Dragon_340 - Backstab pg 86, Improved Combat Reflexes pg 87

Player's Handbook - Combat Expertise, pg 92

Complete Champion - Holy Strike, pg 48

Game Rule Components

Spells, Powers, Soulmelds, Stances, etc...

Spellcaster takes cures as arcane spells chaining powered by wizard spells: Cure Light wounds and Cure Moderate wounds are musts

Wizard takes Blur and Displacement spells to use persistent metamagic on powered by spell thief scavenging

Items

none

Progression

Starting Ability Scores (Before Racial Adjustments): 25 point buy - STR 11 / DEX 14 / CON 10 / INT 14 / WIS 14 / CHA 10

Race (Templates): STR +2 / DEX +4 / INT +2 / WIS +4 / CHA -4, JUMP +30, Natural Armor +3

Starting Racial Traits: 4 Claws (d4), 1 bite (d4+poison), Darkvisioin 60', Immune to sleep

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st Thri-Keen +2 +0 +0 +0 Deflect Arrows, Combat Expertise Immune to sleep, 4 claws and a poison bite, AC+4 Jump 4, Balance 4,
2nd Thri-Keen +2 +0 +3 +3 FLAW Jump 1, Balance 1
3rd Monk of Ryu 1 +2 +2 +5 +5 Weapon Focus (Natural) Sacred Vow, Vow of Poverty, Improved Unarmed Strike, Flurry of Blows, AC bonus +5, endure elements, Still Mind, Improved Grapple Concentration 5, buy back LA
4th Monk 2 +3 +3 +6 +6 Touch of Golden Ice Exalted strike +1 (magic), Evasion, Combat Reflexes Diplomacy 5
5th Monk 3 +4 +3 +6 +6 Sustenance
6th Monk 4 +5 +4 +7 +7 Beast Strike, Intuitive Attack AC+6, DEFL +1, Holy Strike, WaterWalk 20 ft., Improved Trip
7th Kensai 1 +5 +4 +4 +9 Signature Weapon, Resistance +1, WIS +2 Ride 5, Signature Weapon +1
8th Kensai 2 +6 +4 +4 +10 NA+1, Mind Shielding
9th Kensai 3 +7 +5 +5 +10 AC+7 Signature Weapon Collision

Other Components

Specialist wizard (Illusion)

Highlights

Tactics

As a support build, it is weak in battle but spell compliment can compensate at low lvls to some extent. At higher lvls will be peristent buffing the party for free the night before, and trigger a saved HP maxing cure wounds spell as a move action. In between battles lower buffs can be stored to be released as a move action at the beginning of the next battle.

At the end of the day left over party spell energy is collected and used for buffs and stored for the next days battles.

Further Optimization

More of a DE-optimization for pickier GMS:

Remove Beguiler, swap Spellthief and Spellcaster for spellthief's skill bonus, and add 2 wizard lvls. You don't qualify for War Weaver till lvl 8.

For VERY picky GMs replace Spellcaster with Beguiler or Warmage and add a Flaw to get another feat to take Extra Spell (Cure Moderate Wounds - it IS in the Bard list as an arcane spell)

Side Notes

<- overview of additional info about this build ->

Limitations

Versatile caster is assumed to assemble slots to cast from since spontaneous casters cast from slots. This allows a lvl 2 spell to be cast from 4 lvl 0 slots or 2 lvl 0 slots and 1 lvl 1 slot. This seems to be the intention of the feat, not of much use else wise. A great help at low lvls but of less use later on.

Master Spellthief says "levels of ANY class that grants arcane spellcasting other than the spellthief". This is taken to mean that anytime your spell casting goes up your spell stealing and use functions do, though you do not get spell effect etc (even this is not completely liberal as it prevents 1/2 advancement prestiges from increasing your spellthief stats). This makes perfect sense since it is assumed that half to three quarters of a spellthief's casting is from stolen spell energy.

Variants

Warmage can be used instead of Beguiler

Miscellaneous

<- Any other side notes that don't fit in the above sections. ->



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