Style Fighter (3.5e Class)
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A variant of the fighter that can switch her bonus feats between different fighting style. 1 Other Other
Style Fighter
<-general description->.
Making a Style Fighter
<-Strong points and weak points, and effectiveness with party members.->.
Abilities: <-description of most important attributes for this class->.
Races: <-description of relative likelihood of various races to join this class->.
Alignment: <-alignments allowed for this class, or write "Any"->.
Starting Gold: <-starting gold; YdZ->×10 gp (<-average starting gold. This calculated by multiplying the number of die rolls by the die size plus one and mulitplying the result by 5 [Y × (Z + 1) × 5].-> gp).
Starting Age: <-Select "Simple" or "As rogue", "Moderate" or "As fighter", or "Complex" or "As wizard", to let players know which starting age category to use for 1st-level characters->.
Class Features
All of the following are class features of the Style Fighter.
Weapon and Armor Proficiency:A style fighter is proficient with all simple and martial weapon as well as one exotic weapon of her choice, she is also proficient with all armors and shields (including tower shield and exotic armors).
Bonus Feat (Ex): At 1st level, 2nd level and each even level afterward a style fighter receiver a bonus [fighter] feat she meet the prerequisite of. Being a variant of the fighter class a style fighter class level are fighter level for the purpose of meeting prerequisites and such.
Uniquely to the style fighter her bonus feats are tied to her fighting style, whenever she gain a bonus feat she choose it for each fighting style she has separately (even taking different [fighter] feats for each). She must the prerequisite of the feat as normal, she may not use feat from other fighting style to meet the prerequisite unless she also selected this feat for her current fighting style. For feats gained outside of her fighting style she may use any feats selected from any fighting style as a prerequisite, although it may stop her from using it if she is in a fighting without said feat.
Fighting Style (Ex): A 1st level style fighter possess a multitude of fighting style start with two at first level and gaining an additional fighting style at 5th level and each 5 level afterward. You can switch between fighting style as a 1 round action of concentration. When you switch fighting style you may sheathe your weapon and draw another with the same action without provoking an attack of opportunity.
The difference between her fighting style is based on the feats she took for each fighting style separately, when she switch between fighting style she lose all the benefits of the feats of her current fighting style and gain the benefit of the feats of the fighting style she assume. Effectively, you have multiple lists of fighter bonus feats you switch between as each different style.
When she gain a new fighting style she retroactively choose feats for it, when she gain a new fighting style she may even scrap one of her fighting style replacing it with a new fighting style in addition to the one she normally get from leveling.
Brave Heart (Ex): A 2nd level style fighter is immune to [fear] effect.
Maneuver-like Ability (Ex): At 3rd level a style fighter choose a single discipline and gain a single maneuver from that discipline she qualify for as maneuver-like ability. She gain another maneuver of the same discipline she qualify for as a maneuver-like ability at 7th level and each 4 level thereafter.
This bonus applies to every fighting style the style fighter has (retroactively for new fighting style), she may only use the chosen maneuver-like abilities when in the proper fighting style.
Rapid Switch (Ex): At 3rd level you can switch between fighting style as a standard action.
Transition Attack (Ex): At 4th level whenever a style hero switch style as a standard action she may make single attack roll at her highest attack bonus with an additional +2 bonus. However if her attack miss she fail to switch between style and must try again.
At 13th level she may now use her transition attack whenever she switch as a swift, move or standard action.
At 17th level she may now use her transition attack as an attack action as part of a full attack, changing style every single attack assuming you hit.
Hurried Switch (Ex): At 6th level you can switch between fighting style as a move action.
Quickened Switch (Ex): At 9th level you can switch between fighting style as a swift action.
Lossless Attacking: A 11th level style fighter is able to make many attacks, but she's even better at it than the other full BAB classes. Iterative attacks gained from BAB no longer gain a penalty greater than -5. Therefore, a style fighter with 16 BAB has an attack roll of +16/+11/+11/+11 instead of +16/+11/+6/+1.
Instantaneous Switch (Ex): At 12th level you can switch style as a free action once per turn.
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Leziadv |
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Article Balance | High + |
Author | Leziad + |
Base Attack Bonus Progression | Good + |
Class Ability | Other + |
Class Ability Progression | Other + |
Fortitude Save Progression | Good + |
Identifier | 3.5e Class + |
Length | 20 + |
Minimum Level | 1 + |
Rated By | TheDarkWad + |
Rating | Rating Pending + |
Reflex Save Progression | Good + |
Skill | Appraise +, Balance +, Bluff +, Climb +, Concentration +, Craft +, Diplomacy +, Disguise +, Escape Artist +, Gather Information +, Handle Animal +, Heal +, Hide +, Intimidate +, Jump +, Knowledge +, Listen +, Martial Lore +, Perform +, Profession +, Ride +, Search +, Sense Motive +, Sleight of Hand +, Speak Language +, Spot +, Survival +, Swim +, Tumble + and Use Magic Device + |
Skill Points | 4 + |
Summary | A variant of the fighter that can switch her bonus feats between different fighting style. + |
Title | Style Fighter + |
Will Save Progression | Good + |