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Quick Fire (3.5e Feat)

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Date Created: 16th March 2014
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Quick Fire [Tactical] Prerequisites: Bab +1, point blank shot, precise shotBenefit: The quick fire feat enables the use of three tactical maneuvers:

Quick Shot: You may make a ranged attack as a swift action at your highest attack bonus. If you wield two ranged weapon you may make two attacks at normal two-weapon fighting penalties.

Rapid Reload: You can reload ranged weapons as a free action if reloading said weapon would take a full-round action or less, you can reload siege weapon or weapon that take longer as a move action.

Spray and Pray: During a full-attack action you may double the number of attacks (including with two-weapon fighting) you make, however those attacks only hit on a natural 20. This maneuver is especially useful when attacking creatures with egregious AC you just can't hit normally. Special: This feat can be used in place of rapid shot and rapid reload to qualify for a feat, prestige class, or other special ability. Any class that grants rapid shot may grant this feat instead.



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