Evasive Combatant (3.5e Feat)

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Author: TheDarkWad (talk)
Date Created: March, 2014
Status: Complete
Editing: Clarity edits only please
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Dodge [Fighter] Prerequisites: Dex 13Benefit: As a swift action you may designate an opponent. For a number of rounds equal to your dexterity modifier, that opponent must make all melee attack rolls against you using its dexterity modifier rather than strength. Additionally, you may spend an immediate action in response to one of their attacks (before the attack is actually rolled), undesignating them for the purposes of this feat, but giving you a dodge bonus to AC against the attack depending on their distance to you, as shown on the following table.

A condition that makes you lose your Dexterity bonus to Armor Class (if any) against your chosen opponent negates this feat.

Table: AC Bonus
Distance in Feet AC Bonus
0 — 10 +1
15 — 30 +2
30 — 60 +3
Above 60 +4




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Article BalanceHigh +
AuthorTheDarkWad +
Identifier3.5e Feat +
PrerequisiteDex 13 +
Rated ByEiji-kun +, Sulacu + and Ghostwheel +
RatingRating Pending +
SummaryYou constantly dip and weave during combat, confusing your opponents, and forcing them to be more precise with their swings. +
TitleEvasive Combatant +
TypeFighter +