Desolate (3.5e Spell)
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Evocation [Force, Evil] | |
Level: | Assassin 4, Bard 4, Blackguard 4, Cleric 4, Druid 4, Ranger 4, Sorcerer/Wizard 4, Death 4, Evil 4, Madness 4, Repose 4, War 4 |
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Components: | V, S, DF |
Casting time: | 1 standard action |
Range: | Touch |
Target: | Weapon touched |
Duration: | 1 min./level |
Saving Throw: | Will negates (harmless, object) |
Spell Resistance: | Yes (harmless, object) |
Your weapon gains a dark sheen as if starving for a lone victim.
If there are no sentient creatures within 30 feet of your target that are 'helpful', 'friendly', or 'indifferent' towards them,
weapon gains an profane bonus equal 1/3 caster level against attack target. The weapon also deals additional force damage to attack target equal to 1/2 your caster level.
The weapon affected turns coal black and stops reflecting light.
Material Component: a shard of darkened glass.
Special: Ghostwheel please remember that the Ranger cannot cast this spell until level 14, at which time her caster level is half her ranger level.
meaning that a level 20 ranger (caster level 10); if condition is met, gets +4 attack bonus and +5 force damage.
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Article Balance | High + |
Author | Snafusam + |
Component | V +, S + and DF + |
Descriptor | Force + and Evil + |
Identifier | 3.5e Spell + |
Level | Assassin 4 +, Bard 4 +, Blackguard 4 +, Cleric 4 +, Druid 4 +, Ranger 4 +, Sorcerer/Wizard 4 +, Death 4 +, Evil 4 +, Madness 4 +, Repose 4 + and War 4 + |
Range | Touch + |
Rated By | Brainduster + and Ghostwheel + |
Rating | Rating Pending + |
School | Evocation + |
Title | Desolate + |