Wei Yu's Water Spears (3.5e Spell)
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Evocation [Water] | |
Level: | Sorcerer/Wizard 3 |
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Components: | V, S |
Casting time: | Standard |
Range: | Long (400 ft. + 40 ft./level) |
Targets: | One or more creatures |
Duration: | Instantaneous |
Saving Throw: | None (see text) |
Spell Resistance: | No |
Wei Yu's signature spell, creating many thin, sleek spears made of pressured water.
A much stronger version of one of Wei Yu's earlier spell. Wei Yu's Water Spear create two spears of pressurized water capable of hitting with enough force to go through a steel plate. The caster must make a ranged attack roll for each spear launched, each dealing 4d6 piercing damages upon hitting. Each spear may be launched at different target within range. If a creature is hit by two or more spear it must amke a reflex save or be knocked prone, the DC of the reflex save increase by +2 for each spear that hit the target beyond the second.
At 6th level and each even level afterward you can fire an additional arrow (to a maximum of 10 spears at 20th).
Channel: Wei Yu's Water Spear can be channeled in the following ways.
- Lesser: You halve the number of spears fired (rounded down), instead firing greater water spears, each dealing 10d6 damage.
- Greater: Does not expend the spell slot used to prepare the spell/spell per day. Only applies if the Wei Yu's Water Spears was casted with a 3rd level spell-slot/spell per day.
Like many of Wei Yu's spell, this spell is stopped by a wall of fire (or similar effect) upon contact.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
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