Desolate (3.5e Spell)
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Evocation, Necromancy [Darkness, Force] | |
Level: | Assassin 4, Bard 4, Blackguard 4, Cleric 4, Druid 4, Ranger 4, Sorcerer/Wizard 4, Death 4, Evil 4, Madness 4, Repose 4, War 4 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Touch |
Target: | Weapon touched |
Duration: | 4 min./level |
Saving Throw: | Will negates (harmless, object) |
Spell Resistance: | Yes (harmless, object) |
your weapon gains an evil sheen as it eats away at the light, starving for a lone victim.
if your target has no allies within 30 feet, your attack gives a weapon +1 per caster level (max 10) enhancement bonus on attack and damage rolls.
Material Component: a shard of darkened glass.
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Article Balance | Moderate + |
Author | Snafusam + |
Component | V + and S + |
Descriptor | Darkness + and Force + |
Identifier | 3.5e Spell + |
Level | Assassin 4 +, Bard 4 +, Blackguard 4 +, Cleric 4 +, Druid 4 +, Ranger 4 +, Sorcerer/Wizard 4 +, Death 4 +, Evil 4 +, Madness 4 +, Repose 4 + and War 4 + |
Range | Touch + |
Rated By | Brainduster + and Ghostwheel + |
Rating | Rating Pending + |
School | Evocation, Necromancy + |
Title | Desolate + |