Talk:Spew Acid (3.5e Spell)

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Revision as of 23:40, 6 November 2012 by Foxwarrior (talk | contribs) (Comments)
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Ratings

RatedLike.png Foxwarrior likes this article and rated it 3 of 4.
As a remake of burning hands, this seems to have damage that scales at the same rate as other High-balance characters. Numerically, I approve.


Comments

Increasing the damage by 1d6 at first level and the damage cap accordingly... You're trying to make spellcasters' damage dealing abilities actually viable at low level, are you? -HarrowedMind (talk) 22:06, 6 November 2012 (UTC)

Yes, but I don't know if I went far enough. It's still less good than a greatsword hit at level 1, dealing damage of about 16 Str w/ longsword on average instead (on a failed save). Which is still mostly dead or hurting a bit on a save, and thus probably ok, but I'm still kicking around other ways for it to work that I might like better. - Tarkisflux Talk 23:21, 6 November 2012 (UTC)
The question is really: "how good is a 15 foot cone as opposed to an extra 30-40 feet of charge distance?" --Foxwarrior (talk) 23:40, 6 November 2012 (UTC)
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