Holt's Energy Booster (3.5e Spell)

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Revision as of 14:47, 11 September 2012 by ThunderGod Cid (talk | contribs) (silly force descriptor)
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Author: ThunderGod Cid (talk)
Date Created: September 11, 2012
Status: In America
Editing: Clarity edits only please
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Holt's Energy Booster
Transmutation
Level: Sorcerer/Wizard 0
Components: S, F
Casting time: 1 standard action
Range: Personal
Target: You
Duration: See text
Saving Throw: None
Spell Resistance: No

As the whipping boy of the Enforcement Council, and also the academically brightest member, Holt was often forced to perform the work of several Council members in addition to his own. He developed this spell in order to cope with the ensuing all-nighters, and its use soon became rampant throughout the AM student body (without his name attached, of course).

This spell forcefully alters the caster's body chemistry, creating a temporary rush of energy while offsetting their natural biological clock. Upon casting, this spell relieves any fatigue currently affecting the caster. If a magical effect would render them fatigued again, it still functions normally (although it too can be removed with another casting). This spell cannot removed the exhausted condition.

The caster is also protected from naturally accruing fatigue for 8 hours, after which point they automatically become exhausted. Each additional casting of the spell before the caster rests naturally for the allotted amount of time necessary for them to recover from fatigue or exhaustion reduces the effective duration of the spell by 2 hours (to a minimum of 0, at which point the spell no longer removes fatigue).


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceVery High +
AuthorThunderGod Cid +
ComponentS + and F +
Identifier3.5e Spell +
LevelSorcerer/Wizard 0 +
RangePersonal +
Rated ByTarkisflux +
RatingRating Pending +
SchoolTransmutation +
SummaryTemporarily relieve fatigue, become exhausted after spell ends. +
TitleHolt's Energy Booster +