Sasha's Searing Light (3.5e Spell)

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Author: ThunderGod Cid (talk)
Date Created: August 3, 2011
Status: Complete
Editing: Clarity edits only please
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Sasha's Searing Light
Evocation [Light]
Level: Druid 1, Sorcerer/Wizard 1, Sun 1
Components: V, S
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Ray
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes

Use of this spell causes a blast of solar energy to erupt from your palm, deal 1d6 points of damage per caster level (maximum 5d6) to a single creature within range against whom you make a successful ranged touch attack. Undead and oozes instead take 1d8 damage per level; undead and other creatures specifically harmed by bright light (such as vampires, shadows, etc.) take 1d10 damage per level. Despite its greater effects against such creatures, this spell does not count as creating natural sunlight for any purpose.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceVery High +
AuthorThunderGod Cid +
ComponentV + and S +
DescriptorLight +
Identifier3.5e Spell +
LevelDruid 1 +, Light 1 + and Sorcerer/Wizard 1 +
RangeOther +
Rated ByTarkisflux +, Eiji-kun + and Leziad +
RatingRating Pending +
SchoolEvocation +
SummaryChannel light to your hand to create a damage dealing ray. +
TitleSasha's Searing Light +