Ultralisk
The ultralisk is the ultimate zerg answer to any land-bound threat. It is comparable to a mobile fortress, capable of charging and overrunning enemy lines, leaving them shattered and flattened.
Note: If its powers seem a bit ridiculous, they most likely are. I'm just throwing ideas out there at the moment.
Ultralisk Level 30 Solo brute
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Gargantuan aberrant magical beast (zerg) XP ?
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Initiative +?
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Senses Perception +?, low-light
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HP ?; Bloodied ?
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AC ?; Fortitude ?, Reflex ?, Will ?
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Immune fear; Resist psychic (see frenzied mind)
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Saving Throws +5
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Speed 8
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Action Points 2
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Traits
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Threatening Reach
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The ultralisk may make opportunity attacks against creatures within its reach (4 squares).
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Frenzied Mind (psychic)
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The ultralisk cannot be dominated, stunned, or rendered unconscious (even when dying). If it would be, it is instead dazed. If the ultralisk would be dealt psychic damage, half of that damage is instead dealt to the attacker.
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Standard Actions
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Kaiser Blade ♦ At-Will
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Attack: Melee 4 (one target); +? vs. AC Hit: ? damage, and the ultralisk slides the target 2 squares.
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Cleaving Assault ♦ At-Will
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Attack: Close blast 4 (enemies in blast); +? vs Reflex. Hit: ? damage, and the ultralisk slides the target 2 squares.
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Frightful Presence (fear) ♦ Encounter
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Attack: Close burst 10 (enemies within burst); +? vs Will Hit: The target is stunned until the end of the ultralisk's next turn. Aftereffect: The target takes a -2 penalty to attack rolls (save ends).
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Move Actions
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Trampling Charge ♦ Recharge
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Effect: The ultralist moves its speed plus 2 squares and may enter enemies' spaces without provoking opportunity attacks. Each time it does, that enemy is pushed to the nearest unoccupied space adjacent to the ultralisk's path and targetted by the following attack.
- Attack: Melee 1 (triggering enemy); +? vs. Fortitude
- Hit: ? damage, and the target is dazed (save ends).
- Miss: half damage, and the target is dazed until the end of its next turn.
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Minor Actions
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Terrifying Glare (fear, psychic) ♦ At-Will (1/round)
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Attack: Close burst 10 (one enemy in burst); +? vs. Will Hit: The target takes ongoing 10 psychic damage and if it begins its turn within 4 squares of the ultralisk, it must use its first action to move away from the ultralsk (save ends both).
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Gutwrenching Roar (fear, psychic, thunder) ♦ Recharge
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Attack: Close burst 10 (enemies in burst); +? vs. Fortitude Hit: ? psychic and thunder damage, and the target takes ongoing 15 psychic and thunder damage and is deafened (save ends both).
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Triggered Actions
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Enraged Stomp ♦ At-Will
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Trigger: The ultralisk becomes dazed, immobilized, or slowed by an attack. Attack (immediate reaction): Close burst 8 (creatures in burst); +? vs. Fortitude Hit: ? damage, and the target is knocked prone. Miss: Half damage. Effect: Creatures within 4 squares of the ultralisk are pushed 4 squares.
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Skills None
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Str (+?)
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Dex (+?)
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Wis (+?)
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Con (+?)
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Int (+?)
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Cha (+?)
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Alignment Unaligned
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Languages --
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Ultralisk Tactics
Epic description here.
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