Talk:Boneblade (3.5e Class)

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Revision as of 10:53, 16 August 2011 by Balthuras (talk | contribs) (Bone Enhancement)
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Nice

Interesting class as always Eiji, I was going to make a "Necroblade class", and now I might get around to putting it in a sandbox. This looks like awesome fun to play and btw I see what you did there with "Logan" :D.--Stryker 03:53, 29 June 2011 (UTC)

Thanks bub. *SNIKT!* -- Eiji-kun 04:03, 30 June 2011 (UTC)

Animate Dead

Is the "effective spell level" for this ability your bone blade class level?

Balthuras 07:52, 16 August 2011 (UTC)

No, I'll clarify it as your character level, balanced out by it coming at 3rd to discourage easy dipping. -- Eiji-kun 08:25, 16 August 2011 (UTC)

Growth

Is is possible to get two different metal bonuses? e.g Adamantine Frame+Cold Iron Frame and if so do their armor bonus's stack?

Balthuras 07:53, 16 August 2011 (UTC)

They're not intended to. Its a matter similar to a warforged picking up Adamantine Body, or such. I'll clarify later. -- Eiji-kun 08:24, 16 August 2011 (UTC)

Bone Enhancement

Because changing this +1 modifier is a swift action, can i attack with my now +1 weapon, then switch it to defense before it's the end of my turn?

Balthuras 07:55, 16 August 2011 (UTC)

You mean like... "Starts out +1 attack... fight fight, swift action to defense, end turn?" Yes, that works. And next round you can be "swift to attack, attack attack, end turn." and have to spend a turn without defense, since you only get one swift a round. -- Eiji-kun 08:27, 16 August 2011 (UTC)


Thank you for all these clarifications :D

oh, also with this ability, does this stack with armor and weapon enhancements?

Balthuras 10:52, 16 August 2011 (UTC)