SRD:Halt Undead

From Dungeons and Dragons Wiki
Revision as of 00:06, 23 July 2011 by Havvy bot (talk | contribs) (Text replace - "{{BASEPAGENAME}}" to "")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
This material is published under the OGL


Halt Undead
Necromancy
Level: Sorcerer/Wizard 3
Components: V, S, M
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Targets: Up to three undead creatures, no two of which can be more than 30 ft. apart
Duration: 1 round/level
Saving Throw: Will negates (see text)
Spell Resistance: Yes

This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.

Material Component: A pinch of sulfur and powdered garlic.



Back to Main PageSystem Reference DocumentSpells

Facts about "Halt Undead"
ComponentV +, S + and M +
LevelSorcerer/Wizard 3 +
RangeOther +
SchoolNecromancy +
TitleHalt Undead +