Template:4e Feat
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Name | Required | Description | Example |
---|---|---|---|
name | Yes | Name of feat | Toughness |
types | No | Types of feat | Vile |
summary | Yes | Summary of the benefits of the feat. | Add 5hp per tier |
tier | Yes | Tier that you may get the feat at. | Heroic, Paragon, Epic |
prereqs | No | Other prerequisites of the feat | Str 15 |
benefit | Yes | What mechanical benefit the feats gives. | Gain 5 hit points. |
upgrade | No | What mechanical benefits you get at higher levels | Level 11 gain 10 hit points, Level 21 gain 15 hit points. |
power | No | Name of power feat gives. Transcludes from (4e Power) | Deadly Poison |
fluff | No | Flavorful text of the feat. | You can take more hits and stay conscious. |
example | No | An example of how this feat works. | A warlock with 10 constitution would start out with 28 hit points. |
normal | No | What the normal effect is without the feat | A character starts out with the normal hit point calculation. |
special | No | Any edge case in the rules | Once per week, you must perform the ritual of the Spider Queen (see below). If you do not, your vow is broken. You learn the ritual of the spider queen when you take this feat, even if you are normally unable to learn and use rituals. |
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