Twilight Thorn (3.5e Monster)
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Twilight Thorn
“ | Oh. Crap. | ” |
—Krusk, half-orc barbarian, at the start of his party’s first fight with a Twilight Thorn. |
TN Gargantuan (Tall) Naught | |
Init/Senses | +7/Listen +15, Spot +15 |
AC | 23, touch 15, flat-footed 21 (+8 Natural Armor, +7 Dex, +2 Deflection, -4 Size) |
hp | 180 (15d12 HD) |
Immune | Naught immunities |
SR | 24 |
Fort/Ref/Will | +4/+11/+9 |
Speed | 40 ft. |
Melee | Slam +21/+15/+11 (2d6+10) |
Space/Reach | 20 ft./20 ft. |
Base Atk/Grp | +11/+21 |
Atk Options | Slam |
Special Actions | Beams, Void Burst |
Abilities | Str 31, Dex 24, Con —, Int 10, Wis 10, Cha 15 |
SQ | Naught Traits |
Feats | Fling EnemyB, Power Attack, Snatch, Improved Snatch, Large and in Charge, Area AttackSav, Weapon Focus (Slam) |
Skills | Climb +25, Jump +25 |
Advancement | — |
Beams (Su) | A Twilight Thorn may send out twisting beams of energy in order to attack an opponent. These beams cause 4d12 points of damage to a creature hit. A successful DC 19 reflex save halves the damage. The save DC is Charisma based. |
Void Burst (Su) | A Twilight Thorn may use a giant burst of pure Void to attack its foes. This ability deals 8d10 points of damage to anything caught with a 10 foot radius of the targeted corner. This can be deflected by anyone wielding a weapon of at least +2 enhancement bonus. If the deflecting creature succeeds on an opposed Charisma check, it may choose another creature- other than the Twilight Thorn- to deflect the attack into. This Ability may be used once every 1d4+2 rounds. |
Strategies and Tactics
Twilight Thorns are the ‘giants’ of the lesser Nobodies. Their entire purpose is to smash the targets of Humanoid Nobodies, while leaving at least a few of the smaller minions alive. In combat, they mostly make as many attacks as they can against one opponent.
If the combat is occurring on a platform that can easily be moved by something of its strength, a Twilight Thorn will try to shift it so that enemies will fall off. They also have a tendency to try and trap their opponents in mid-air, before unleashing their Void Burst.
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