Transmuter (NPC) (5e)
5th edition (2014) Pointer +
Transmuter (NPC) (pointer) [1] | ||||||||||||
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Medium Humanoid (Any Race), any alignment | ||||||||||||
Armor Class: 12 (15 with mage armor) | ||||||||||||
Hit Points: 40 | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Saving Throws: Int, Wis | ||||||||||||
Skills: Arcana, History | ||||||||||||
Senses: passive Perception 11 | ||||||||||||
Languages: any four languages | ||||||||||||
Habitat: Urban | ||||||||||||
Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesSpellcasting (Intelligence, Wizard). ActionsQuarterstaff. Melee Weapon Attack |
Unofficial Description: Wizard NPC of the Transmutation school
Variant: FamiliarsEdit
[2] A spellcaster that can use the find familiar spell likely has a familiar. It may be a creature described in the spell or another Tiny creature.
Sources and NotesEdit
- ↑ et. al., Mike Mearls (November 2016). Volo's Guide to Monsters. (5e 2014) Wizards of the Coast. ISBN 978-0-7869-6601-1. p. 218. Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ (paraphrased) —et. al., Mike Mearls (November 2016). Volo's Guide to Monsters. (5e 2014) Wizards of the Coast. ISBN 978-0-7869-6601-1. p. 213. Licensed: © Wizards of the Coast (under 'fair use' clause).
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