Resist and Bite (3.5e Maneuver)
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Iron Heart (Stance) | |
Level: | 7 |
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Prerequisite: | Three Iron Heart Maneuvers |
Initiation Action: | 1 swift action |
Range: | Personal |
Target: | You |
Duration: | Stance |
Saving Throw: | N/A |
While this stance is active, the initiator becomes an iron pillar of will. They fall under the effects of Last to Fall, or Why Won't You Die if they already have Last to Fall, or Can't Die, Won't Die if they already have that, or they gain DR 8/- and Fast Healing 5 if they already have that. In addition, they become immune to nonlethal damage, fear, pain, Daunt, and anything that would prevent them from fighting that isn't death. This list includes, but is not limited to, paralysis, compulsions to stand down, an ability score that isn't Constitution reaching zero, sleep effects, etc.
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