You send a steady stream of positive energy into your target. The target gets fast healing 3 for the duration of the spell (this healing is positive energy healing, and so damages undead). If this healing would bring the target above full hit points, the excess is given to the target as temporary hit points; these temporary hit points last until the spell ends. However, if these temporary hit points reach or exceed half of the targets full hit point total, the target must instantly make a Fortitude save; if they fail this save, they instantly drop to 1 hit point. Regardless, once they attempt the save, the spell ends.
Plane of Life
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This piece of homebrew is part of the Plane of Life sourcebook, a collection of content about positive energy.
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