Healing Gust (3.5e Spell)
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Necromancy (Healing) | |
Level: | Cleric 1, Paladin 1 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Area: | One creature/level in the area |
Duration: | Instantaneous |
Saving Throw: | Will half |
Spell Resistance: | Yes |
Everyone get up! This is no time to be dying!
All targets in the area heal 1d4 hp, plus an additional +1 for every two levels. Undead creatures instead take this positive energy as damage with a Will save for half.
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