Giff Shock Trooper (5e)
5th edition (2014) Pointer +
Spelljammer |
Setting |
Giff Shock Trooper (pointer) [1] [2] | ||||||||||||
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Medium Humanoid (Giff), Any Alignment | ||||||||||||
Armor Class: 18 (plate) | ||||||||||||
Hit Points: 93 | ||||||||||||
Speed: 30 ft., swim 30 ft. | ||||||||||||
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Saving Throws: Str, Con, Wis | ||||||||||||
Skills: Athletics, Intimidation, Perception | ||||||||||||
Senses: passive Perception 14 | ||||||||||||
Languages: Common | ||||||||||||
Habitat: Astral Sea, Urban, Wildspace | ||||||||||||
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesFirearms Knowledge. ActionsMultiattack. |
Unofficial Description: Giff troops that are heavily armed and armored.
Sources and NotesEdit
- ↑ Christopher Perkins (16 August 2022). Boo's Astral Menagerie. (5e 2014) Wizards of the Coast. ISBN 978-0786968220. p. 25. Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ habitat (Astral Sea, Wildspace) - user:Rlyehable
- ↑ Trait matches the Charge trait from the 5th ed. SRD - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL.
- ↑ Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.
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