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Dordweave (3.5e Equipment)

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Author: Eiji-kun (talk)
Date Created: 1-3-14
Status: Complete
Editing: Mechanical changes on Talk
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DordweaveEdit

Dordweave is an unusually dense fabric made out of countless monolayers pressed tight together. Its density makes it protective, while remaining flexible. This carbon-heavy fabric is heavier than it looks, and a close eye reveals the edges to always cut with a distinct hexagonal edge. In spite of its crystal lattice, it proves difficult to pierce.

There are few weapons which can be made of dordweave, being a fabric. Flexible weapons like saps and whips can be dordweave, and the only benefit they gain is additional hardness and durability. They have an effective hardness of 10, which is immune to bludgeoning damage, quarters piercing damage, and takes half from slashing damage. They also remain clean easily as most liquids seem to run off their non-stick surfaces. Dord weapon weights are doubled, but it doesn't significantly change the properties of the weapons or the difficulty in wielding them. Weapons made of dordweave gain a 10% discount on the CollisionMIC enhancement due to its density.

Dordweave armor on the other hand is much more effective, able to be applied to any fabric or leathery armor. Dordweave armor weights are doubled, their maximum Dexterity is decreased by one (minimum 0), and their arcane spell failure increases by +10%. Their armor check penalty remains the same however. Dordweave is quite protective, granting an additional +2 AC bonus to the armor in question. In addition, it grants 25% fortification against piercing attacks (this stacks with other forms of fortification). Lastly, mundane materials do not stick to the non-stick surface of dordweave armor, though magical effects (such as acid arrow) remain unhindered. Dordweave can even be applied to robes, granting the armor bonus and allowing it to be enhanced as armor. It remains non-armor, however. Armor made of dordweave gain a 10% discount on any form of Fortification, any enhancements to resist electric, piercing, or acid, and the Unblemished enhancement.

Due to dordweave's thickness, it is treated as lead for the purpose of interacting with various spells, skills, and effects, such as many divination skills. Flexible objects, such as bags, are sometimes made of dordweave for this purpose.

Dordweave needs special preparation so all weapons and armor made from it are always of masterwork quality; the masterwork cost is included in the prices given below. Thus, dordweave weapons and ammunition have a +1 enhancement bonus on attack rolls.

Dordweave has 8 hit points per inch of thickness and hardness 10. Dordweave is immune to bludgeoning and sonic damage, quarters electric, piercing, and acid damage, and halves all other damage except force damage, which deals full damage.

Type of Dordweave Item Item Cost Modifier
Robes/Armor +1300 gp
Weapons +350 gp
Other Items +20 gp/lb




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