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Boomshine (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 8-31-11
Status: Complete
Editing: Clarity edits only please
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Boomshine
Evocation [Light]
Level: Cleric 4, Ki Master 4, Shugenja (Fire) 4
Components: V, S, DF
Casting time: 1 Standard Action
Range: Medium (100 ft. + 10 ft./level)
Area: 20-ft.-radius spread
Duration: Instantaneous
Saving Throw: Will partial
Spell Resistance: Yes

A glowing sphere is launched at the enemy, which explodes overhead with a bassy rumble and a bright ultraviolet flash!

Creatures in a 20 foot radius spread take 1d8 points of damage per 2 levels (max 6d8 at 12th) and must make a Will save or be blinded and deafened for 1 round/level. Each subsequent round at the end of their turn they may make another save to try and end the effect early. Against undead or creatures which take more damage from [Light] attacks, they take 1d8 damage per level (max 12d8 at 12th). Light-sensitive undead creatures such as wraiths take 10 damage per level (max 120 damage at 12th). The save negates the blindness and deafness, but not the damage.


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