Cave Moray (5e)
5th edition (2014) Pointer +
Cave Moray [1] [2] [3] [4] | ||||||||||||
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Medium Beast, Unaligned | ||||||||||||
Armor Class: 14 | ||||||||||||
Hit Points: 11 (2d8+2) | ||||||||||||
Speed: 30 ft., swim 30 ft. | ||||||||||||
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Skills: Perception +2 | ||||||||||||
Senses: blindsight 10 ft., passive Perception 15 | ||||||||||||
Languages: — | ||||||||||||
Habitat: Underdark, Underground | ||||||||||||
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2 | ||||||||||||
ActionsBite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d4+4) piercing damage, and the target must make DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half [5] as much damage on a successful one. |
Unofficial Description: These sluglike creatures are not related to moray eels, but rather are molluscs. They can burrow through rock (very slowly), leaving a tunnel behind them. They are only about 9 inches diameter, but about 30 feet long. They hide in their burrows, giving them Three-Quarters Cover and quickly shoot out up to a third of their body to bite a target, and then quickly retreat. A creature within 5 feet of the burrow can attempt to grapple the cave moray and pull it from its burrow.
Found in Adventures
- Descent into the Lost Caverns of Tsojcanth
- Quests from the Infinite Staircase
- The Lost Caverns of Tsojcanth
Sources and Notes
- ↑ Wizards RPG Team, Tracy Hickman, Laura Hickman (15 July 2024, 1982). Quests from the Infinite Staircase. (Dungeons and Dragons 5e, Dungeons and Dragons 1e) Wizards of the Coast, TSR. ISBN 0-88038-007-1. p. 139. (The Lost Caverns of Tsojcanth (5e)) Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ Wizards RPG Team (). Descent into the Lost Caverns of Tsojcanth. (5e 2014) Wizards of the Coast. (sections L10) Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ stat block is that of the Giant Poisonous Snake from the SRD5 (licensed: OGL & CC-BY)
- ↑ habitat - unofficial
- ↑ Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.
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