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Supernova (3.5e Spell)

Revision as of 21:01, 6 November 2010 by MisterSinister (talk | contribs) (Again for Cid)
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Author: MisterSinister (talk)
Date Created: November 7th, 2010
Status: Finished
Editing: Clarity edits only please
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Supernova
Evocation [Light]
Level: Druid 9, Sorcerer/Wizard 9
Components: V, S
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Area: 30ft-radius emanation, centred on a point in space
Duration: 1 round/level
Saving Throw: Will partial (see text)
Spell Resistance: No

All creatures and objects in the area are dealt 1d6 damage per caster level in the round you cast the spell, and every round thereafter at the start of your turn. They must also make a Will save each round or become dazed for 1 round.

Additionally, the energies coming from a supernova spell make concentration difficult. Any activity involving concentration requires an additional check at DC 25 + spell level (DC 34 for anything which is not related to a specific spell).


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard