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Embrittle Bones (3.5e Maneuver)

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Date Created: 7/18/2010
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Embrittle Bones
Eternal Glacier (Strike)
Level: 5
Prerequisite: Two Eternal Glacier maneuvers
Initiation Action: Standard
Range: Melee Attack
Target: One Creature
Duration: Three rounds
Saving Throw: Fortitude Partial (see text)

Everything gets more brittle in extreme cold, even your enemies. The trick is to bring the right cold

As part of this maneuver, make a melee attack. If it hits, the target takes double physical damage from every source that hits them, to a maximum of +3 damage per attack. If the target takes cold damage, the duration of this effect is refreshed (three rounds after the last application of cold damage), and, if the target fails a saving throw against the effect (or against DC 15 + your Constitution modifier if the effect doesn't allow a save), they are also fatigued.

This maneuver is a supernatural ability.



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