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Healer
<-general description->.
Making a Healer
<-Strong points and weak points, and effectiveness with party members.->.
Abilities: <-description of most important attributes for this class->.
Races: <-description of relative likelihood of various races to join this class->.
Alignment: <-alignments allowed for this class, or write "Any"->.
Starting Gold: <-starting gold; YdZ->×10 gp (<-average starting gold. This calculated by multiplying the number of die rolls by the die size plus one and mulitplying the result by 5 [Y × (Z + 1) × 5].-> gp).
Starting Age: "Complex"
Level | Base Attack Bonus |
Saving Throws | Special | Spells per Day | |||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |||||||||||||||||||||||||||||
1st | +0 | +2 | +0 | +2 | <-any class features gained at this level-> | 5 | 3 | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||||
2nd | +1 | +3 | +0 | +3 | <-any class features gained at this level-> | 6 | 4 | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||||
3rd | +1 | +3 | +1 | +3 | <-any class features gained at this level-> | 6 | 5 | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||||
4th | +2 | +4 | +1 | +4 | <-any class features gained at this level-> | 6 | 6 | 3 | — | — | — | — | — | — | — | ||||||||||||||||||||||||||
5th | +2 | +4 | +1 | +1 | <-any class features gained at this level-> | 6 | 6 | 4 | — | — | — | — | — | — | — | ||||||||||||||||||||||||||
6th | +3 | +5 | +2 | +5 | <-any class features gained at this level-> | 6 | 6 | 5 | 3 | — | — | — | — | — | — | ||||||||||||||||||||||||||
7th | +3 | +5 | +2 | +5 | <-any class features gained at this level-> | 6 | 6 | 6 | 4 | — | — | — | — | — | — | ||||||||||||||||||||||||||
8th | +4 | +6 | +2 | +6 | <-any class features gained at this level-> | 6 | 6 | 6 | 5 | 3 | — | — | — | — | — | ||||||||||||||||||||||||||
9th | +4 | +6 | +3 | +6 | <-any class features gained at this level-> | 6 | 6 | 6 | 6 | 4 | — | — | — | — | — | ||||||||||||||||||||||||||
10th | +5 | +7 | +3 | +7 | <-any class features gained at this level-> | 6 | 6 | 6 | 6 | 5 | 3 | — | — | — | — | ||||||||||||||||||||||||||
11th | +5 | +7 | +3 | +7 | <-any class features gained at this level-> | 6 | 6 | 6 | 6 | 6 | 4 | — | — | — | — | ||||||||||||||||||||||||||
12th | +6/+1 | +8 | +4 | +8 | <-any class features gained at this level-> | 6 | 6 | 6 | 6 | 6 | 5 | 3 | — | — | — | ||||||||||||||||||||||||||
13th | +6/+1 | +8 | +4 | +8 | <-any class features gained at this level-> | 6 | 6 | 6 | 6 | 6 | 6 | 4 | — | — | — | ||||||||||||||||||||||||||
14th | +7/+2 | +9 | +4 | +9 | <-any class features gained at this level-> | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | — | — | ||||||||||||||||||||||||||
15th | +7/+2 | +9 | +5 | +9 | <-any class features gained at this level-> | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | — | — | ||||||||||||||||||||||||||
16th | +8/+3 | +10 | +5 | +10 | <-any class features gained at this level-> | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | — | ||||||||||||||||||||||||||
17th | +8/+3 | +10 | +5 | +10 | <-any class features gained at this level-> | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | — | ||||||||||||||||||||||||||
18th | +9/+4 | +11 | +6 | +11 | <-any class features gained at this level-> | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | ||||||||||||||||||||||||||
19th | +9/+4 | +11 | +6 | +11 | <-any class features gained at this level-> | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | ||||||||||||||||||||||||||
20th | +10/+5 | +12 | +6 | +12 | <-any class features gained at this level-> | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | ||||||||||||||||||||||||||
Class Skills (4 + Int modifier per level, ×4 at 1st level) |
Class Features
All of the following are class features of the <-class name->.
Weapon and Armor Proficiency: <-description of class weapon & armor proficiencies->.
Spells: <-Delete this section if this class does not cast spells. description of spellcasting abilities: on what stat save DCs are based, on what stat bonus spells are based, and what stat determines the highest level spell that can be cast.->. <-pluralized class name-> choose their spells from the following list:
0—<-spells, spells, spells->
1st—<-spells, spells, spells->
2nd—<-spells, spells, spells->
3rd—<-spells, spells, spells->
4th—<-spells, spells, spells->
5th—<-spells, spells, spells->
6th—<-spells, spells, spells->
7th—<-spells, spells, spells->
8th—<-spells, spells, spells->
9th—<-spells, spells, spells->
<span id="<-spell-like class feature->"><-spell-like class feature-></span> (Sp): <-class feature game rule information->
<span id="<-supernatural class feature->"><-supernatural class feature-></span> (Su): <-class feature game rule information->
<span id="<-class feature->"><-class feature-></span>: <-class feature game rule information->
<span id="<-subclass feature->"><-subclass feature-></span> <-"(Ex)", "(Su)", "(Sp)", or "(Ps)" if applicable.->: <-subclass feature game rule information->
<-Lather, rinse...->
<-... repeat as necessary.->
Ex-<-pluralized class name->
<-Describe what happens when a character violates the alignment restrictions of any other class restrictions. If there are no behavior or alignment restrictions delete this section->.
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