Publication:The Immortal Storm
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Plot SummaryEdit
The Immortal Storm is a scenario for novice Immortal-level characters. Immortals from the five spheres of power (matter, energy, thought, time, and entropy) must stop a cosmic storm. To do so, the characters must quest through the planes to obtain the Key to Eternity. A supernatural storm threatens the entire multiverse. Mysteriously, a supernatural eye sits in the center of the storm watching the Hierarchs, who cannot dissipate the storm. Nix, the Hierarch of Entropy, wants the player characters' help to rid the multiverse of the malignant maelstrom that threatens all of space and time. At last, the eye gives the Hierarchs a puzzle, which they use to test the player characters to determine their fitness for the mission. By solving the puzzle, characters learn their roles in the quest. Having solved the puzzle themselves, the Hierarchs impart this knowledge to characters regardless of their performance. The party then seeks necessary items in the planes; searches in New York and Chicago precede the climax. When the Immortals visit the plane of technology, their powers cannot help them. At the conclusion, the characters guard the Hierarchs as they destroy the storm.
Publication HistoryEdit
IM1: "The Immortal Storm" (1986), by Frank Mentzer, is the first Immortals Set adventure for Basic D&D. It was published in August 1986.