Template documentation (for the above template, sometimes hidden or invisible)
This template combines the 5e Magic Item and 5e Weapon templates.
Use
Use in articles that describe a magic weapon in 5th edition.
Syntax
{{5e Magic Weapon |name= <!-- name of magic weapon --> |sorttext= <!--blank, or category sort--> |refs= <!--references--> |typenote= <!-- Note following type. ex. ammunition --> |rarity= <!-- Common, Uncommon, Rare, Very Rare, Legendary --> |raritynote= <!-- Note following rarity, other than requires attunement. --> |attunement= <!-- Yes if requires attunement, otherwise blank --> |attunementnote= <!-- blank unless attunement note --> |charges= <!-- # of charges or uses, otherwise blank --> |smo= <!-- s=simple m=martial value if other (ex. exotic, dwarven only) --> |mr= <!-- m=melee r=ranged --> |magicbonus= <!-- +1, +2, +3 otherwise blank--> |damage= <!-- d6, d8, 2d6, etc.--> |dtype= <!--(b=bludgeoning, p=piercing, s=slashing, value if other)--> |addldamage= <!-- add'l damage and type --> |weight= <!-- in lbs. --> |ammo= <!-- y=uses Ammunition--> |fine= <!-- y=is Finesse --> |heavy= <!-- y=is Heavy --> |light= <!-- y=is Light --> |load= <!-- y=Loading --> |range= <!-- enter value, example: 20/60) --> |reach= <!-- y=has Reach --> |special= <!-- y=has Special rules --> |thrown= <!-- y=may be thrown --> |twohand= <!-- y=is two-handed weapon --> |vers= <!-- enter value if Versatile, example: 1d10 --> |otherp= <!-- enter value if non-standard property, example: exotic --> |desc= <!--Description of the magic weapon, rules, and abilities --> }} <--Description and rules for the magic item-->
Example
{{5e Magic Weapon |name= Foo's Sword<!-- name of magic weapon --> |sorttext= <!--blank, or category sort--> |refs=<ref name="fgtn.33">{{Cite Pub|Foo's Guide to Nothing|pages=33}} Licensed: [[Public Domain]].</ref> |typenote={{SRD5|Scimitar}} <!-- Note following type. ex. ammunition --> |rarity= Very Rare<!-- Common, Uncommon, Rare, Very Rare, Legendary --> |raritynote= <!-- Note following rarity, other than requires attunement. --> |attunement= <!-- Yes if requires attunement, otherwise blank --> |attunementnote= <!-- blank unless attunement note --> |charges= <!-- # of charges or uses, otherwise blank --> |smo=m <!-- s=simple m=martial value if other (ex. exotic, dwarven only) --> |mr=m <!-- m=melee r=ranged --> |magicbonus=+1 <!-- +1, +2, +3 otherwise blank--> |damage=1d6 <!-- d6, d8, 2d6, etc.--> |dtype=p <!--(b=bludgeoning, p=piercing, s=slashing, value if other)--> |addldamage=and 2d8 {{SRD5|Force}} damage <!-- add'l damage and type --> |weight=4 <!-- in lbs. --> |ammo= <!-- y=uses Ammunition--> |fine=y <!-- y=is Finesse --> |heavy= <!-- y=is Heavy --> |light=y <!-- y=is Light --> |load= <!-- y=Loading --> |range= <!-- enter value, example: 20/60) --> |reach=10 ft. <!-- y=has Reach --> |special= <!-- y=has Special rules --> |thrown= <!-- y=may be thrown --> |twohand= <!-- y=is two-handed weapon --> |vers= <!-- enter value if Versatile, example: 1d10 --> |otherp= <!-- enter value if non-standard property, example: exotic --> |desc=The Foo's Sword is a +1 scimitar made of green jade. When it hits a creature with a {{SRD5|Wisdom}} of less than 10 takes an additional 2d8 {{srd5lc|Force}} damage (noted above). <!--Description of the magic weapon, rules, and abilities --> }}
produces...
Foo's Sword [1]
Martial Melee Weapon (Scimitar), very rare
The Foo's Sword is a +1 scimitar made of green jade. When it hits a creature with a Wisdom of less than 10 takes an additional 2d8 force damage (noted above).
Name | Magic Bonus1 |
Damage | Weight | Properties |
---|---|---|---|---|
Foo's Sword | +1 | 1d6 Piercing (and 2d8 Force damage) | 4 lbs | Finesse Light Reach |
1Magic bonus is not included in listed damage. |
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- ↑ Foo's Guide to Nothing p.33 Licensed: Public Domain.