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User:Sasaisen/Kyudai (3.5e Campaign Setting)/Skills

< User:Sasaisen/Kyudai (3.5e Campaign Setting)
Revision as of 19:53, 29 June 2017 by Sasaisen (talk | contribs)
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AcrobaticsEdit

AthleticsEdit

ArcanaEdit

CraftsEdit

  • Intelligence-based.
  • All functions of Appraise and Craft.
  • Craft is no longer split into multiple skills. Instead, when a character places their first skill point into Craft, and every five skill points after, they select one discipline in which to be proficient.
  • Additional subskills can be acquired for two skill points each, or in place of some or all of the additional languages a character receives for a high Intelligence.
  • The character uses their full Craft bonus for all checks pertaining to their disciplines. Other Craft checks are made as simple Intelligence checks.

CreaturesEdit

CulturesEdit

DelvingEdit

DevicesEdit

DiplomacyEdit

DisguisesEdit

DivinityEdit

FocusEdit

HistoryEdit

InsightEdit

IntimidationEdit

LegerdemainEdit

LinguisticsEdit

  • Intelligence-based.
  • All functions of Decipher Script and Forgery.
  • If Tome of Magic is used, all functions of Truenaming.
  • Subsumes Speak Language. When a character places their first skill point into Linguistics, and every five skill points after, they select one language to speak/read/write.
  • Additional languages are acquired for two skill points each, or as usual for a character with a high Intelligence.
  • Speaking/writing a known language doesn't typically require checks; a character uses their full Linguistics bonus for any checks that may be necessary, and to decipher/forge documents.

NatureEdit

PerceptionEdit

ProfessionEdit

  • Wisdom-based.
  • All functions of Profession.
  • All functions of Heal. This is covered under Profession (Healer) or similar.
  • All functions of Perform. This is covered under Profession (Orator) or similar.
  • Profession is no longer split into multiple skills. Instead, when a character places their first skill point into Profession, and every five skill points after, they select one area of expertise.
  • Additional areas of expertise are acquired for two skill points each, or in place of some or all of the additional languages a character receives for a high Intelligence.
  • The character uses their full Profession bonus for all checks pertaining to their areas of expertise. Other Profession checks are made as simple Wisdom checks.

PsionicsEdit

StealthEdit

SubterfugeEdit