Level 3 Wizard Class NPC | ||||||||||||
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Medium Humanoid (Humans), Neutral | ||||||||||||
Armor Class: 10 (10+dex or (w/ mage armor 13)) | ||||||||||||
Hit Points: 13 ((2d6)+7) | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Saving Throws: INT, WIS | ||||||||||||
Senses: passive Perception 10 | ||||||||||||
Languages: Common | ||||||||||||
Challenge: ( xp)Proficiency Bonus (PB): | ||||||||||||
Arcane Recovery. After a short rest recover spell slots equal to half your wizard level rounded up. Not 6th level or higher.
Arcane Tradition. ActionsDagger. +3. Hit: 3 (1d4 + 1) piercing damage. Dagger (Thrown). +3, range (20/60). Hit: 3 (1d4 + 1) piercing damage. Spellcasting. spellcasting ability is Intelligence and have (spell save DC 12, +4 to hit with spell attacks). They have the following five spells prepared and have the listed number of spell slots available: |
EquipmentEdit
They carry a dagger, wear commoner's clothes, a spellbook, a component pouch and 3 gold.