Meteor Masher (3.5e Feat)

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Author: Leziad (talk)
Date Created: 26th September 2020
Status: Complete
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Meteor Masher [Fighter, Tactical] Prerequisites: Weapon Focus (Meteor Hammer)Benefit: You gain access to the four following tactical maneuvers when wielding a Meteor Hammer:

Chain Grab (Ex): You gain a +2 bonus to disarm and grapple check when wielding an utility hammer, and may use it in a grapple as if it was a light weapon. While wielding a meteor hammer as a reach weapon, you are able to ensnare it around immobile targets, allowing you to grab onto objects, poles and such as if you had a hand free. This doesn't allow you to activate magic items or wield weapons with your meteor hammer. While ensnaring an object you cannot attack with your meteor hammer and do not threaten with it.

Fortress Shield (Ex): When wielding your meteor hammer as a reach weapon, you increase the shield bonus to AC it grants to +2. If you fight defensively or take the total defense action, increase the bonus to a +3 instead.

Meteor Throw (Ex): You have learned how to throw one head of the hammer, to strike at a distance. Whenever you attack with your meteor hammer as a reach weapon you may attack with an additional 10 feet of reach, you do not threaten beyond your normal reach. After doing so you must spend a move action to retract the chain before attacking with your meteor hammer again.

Storm from Above (Ex): You are able to make heavy overhead strikes, dealing potentially massive damage but being relatively easy to dodge. Whenever you attack with your meteor hammer, you may take a -2 penalty to your attack roll. If you do, the critical threat of your meteor hammer for that attack becomes 19-20/x3.



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Leziad's Homebrew (4510 Articles)
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Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteWeapon Focus (Meteor Hammer) +
RatingUndiscussed +
SummaryYou gain several tactical maneuvers while wielding a meteor hammer. +
TitleMeteor Masher +
TypeFighter + and Tactical +