|
|
Low - Moderate - High - Very High
|
|
Ratings for this homebrew:
|
Average: NA / 4
|
1 users favored it (4/4).
0 users liked it (3/4).
0 were neutral on it (2/4).
0 users disliked it (1/4).
0 users opposed it (0/4).
|
|
Rate this article Discuss this article
|
This spell function similarly as the levitate except that is is used offensively. The affected creature is essentially levitated against their will, as a full-round action they may attempt to break free of this spell by making another Will save, ending the spell on a success.
As a standard action you may violently smash the target against the ground with great force, dealing 1d6 damages per caster level (or d10 damage in heavy gravity), to a maximum of 1d6 damage per 5 feet the creature was above ground (max 20d6). This stack with actual falling damage dealt by the fall. Doing so end the spell and the target must make a DC 15 Balance check or fall prone. If another creature is below the target when it is smashed against the ground, it must make a Reflex save or take the crash damage as well.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Leziad's Homebrew (4520 Articles)
Leziadv
|