Inertia Surge (3.5e Utterance)

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Author: Eiji-kun (talk)
Date Created: 5-27-15
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This utterance uses the rules for the truenamer rebuild.

Inertia Surge
Lexicon of the Primal Word
Level: Truenamer 1
Casting time: 1 standard action
Range: 60 ft
Duration : 1 round
Saving Throw: None or Reflex partial; see text
Spell Resistance: No
Truespeak DC: {{{dc}}}

Rnoowjh-jr-hjtohoiq-iju!

Uji-qiohotjh-rj-hjwoonr!

With a word of power, you remove friction from yourself allowing you to slip out of nearly any situation. You gain the effect of freedom of movement for 1 round.

Reverse: The fabric of the universe drags on your target, causing them to become entangled in space and time itself. It becomes entangled and rendered immobile for 1 round. On a successful Reflex save, they are entangled but not immobile.

Failure: On a failed truespeak check, you can make an Escape Artist check as part of casting with a +10 bonus. This bonus only helps you on effects which freedom of movement applies to, and may not help in all cases (such as if stuck in solid fog. For the reverse, they are merely entangled (and not immobile) on a failed save, and negated on a successful save.

Primal Utterance

Normal: The freedom of movement effect lasts for 10 minutes/level. When you initially cast this utterance you also gain a x10 bonus to all your speeds for 1 round.

Reversed: There is no save on the entanglement and the creature is rendered flatfooted. On a failed Reflex save its initiative drops by -10 points. If the creature has already acted in the round, it does not get to act again until the beginning of its new initiative.



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Eiji-kun's Homebrew (5656 Articles)
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Article BalanceHigh +
AuthorEiji-kun +
Identifier3.5e Utterance +
LevelTruenamer 1 +
RangeOther +
RatingUndiscussed +
SchoolPrimal Word +
SummaryGain freedom of movement but for a brief moment, or entangle your opponents in the fabric of space and time. +
TitleInertia Surge +