Talk:Dodge, Codex (3.5e Feat)
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Revision as of 18:37, 19 April 2016 by Ghostwheel (talk | contribs)
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In High balance, people still tend to make full attacks, making this quite powerful. Perhaps add the action cost of an immediate action on the 5' step, and only against the enemy you're actively dodging? --Ghostwheel (talk) 18:18, 19 April 2016 (UTC)
- It is supposed to be against the enemy you are dodging against, but I clarified. I am considering the immediate action thing, but taking a 5 ft. step against a target you predetermined is on the weak end of what you can do as an immediate action, so im not sure yet. --Leziad (talk) 18:31, 19 April 2016 (UTC)
- Being able to entirely invalidate another's actions once they've declared their attacks (if you dodge the first attack) as an immediate action seems quite strong to me... --Ghostwheel (talk) 18:37, 19 April 2016 (UTC)