Nimbus Drifter (3.5e Monster)

From Dungeons and Dragons Wiki
Revision as of 05:01, 14 November 2009 by Eiji-kun (talk | contribs)
Jump to: navigation, search


Homebrew.png
Author: Eiji-kun (talk)
Date Created: 10-17-09
Status: This was not tomorrow. X3 Working.
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article

Template:Creature Table

File:Viborg-cl.jpg
You don't see it until it's too late...

Look at the fluffy clouds! That one looks like a horse! That one's a fish! And that one looks like.... OH MY GOD ITS EATING ME!!!


Combat

Constrict (Ex): A nimbus drifter deals 1d8+9 points of damage plus poison with a successful grapple check.

Improved Grab (Ex): To use this ability, a nimbus drifter must hit with its stinger attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.

Pounce (Ex):

Poison (Ex):

Thunderstorm (Su):

Bio-energy (Ex):

Drifter (Ex): Able to sail at the speed of the wind at whim, the Nimbus Drifter is barely noticable. Even when moving on its own power it is utterly silent. A nimus drifter always succeeds on move silently checks.

Jet (Ex): A nimbus drifter can jet backward once per minute as a full-round action, at a speed of 600 feet, leaving behind an obscuring mist effect in its wake for the entire length of its dash. It must move in a straight line, but does not provoke attacks of opportunity while jetting. It often uses this to retreat to a nearby cloudbank to hide.

Skills: Nimbus Drifters recieve a +20 racial bonus on Hide checks due to their cloudy nature. In cloudy environments, this bonus rises to +40.



Template:3.5e Creatures BreadcrumbCreature

AuthorEiji-kun +
CategoryCreature +
Identifier3.5e Monster +
RatingUndiscussed +
TitleNimbus Drifter +