User:Leziad/Awakened Witch
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Awakened Witch
The witch is largely a powerful class thanks to its access to powerful hexes. However the hex list leave somewhat to be desired, with only a few hexes ever being worth it. The awakened witch makes little changes to the witch itself, instead focusing on changing some hexes.
Changes
- Class Skill: A witch adds both Perception and Sense Motive to her list of class skills.
- Patron Spells: A witch no longer gain access to her patron spells at a set level, instead she always counts as knowing any patron spells of any levels she can cast. She may convert prepared spell into her a patron spell of an equal level or lower spontaneously. If a witch becomes a spontaneous caster, she merely adds her patron spells to her list of spell known whenever she gain access to a new spell level.
- Cackle: The cackle hex becomes a class feature gained at 3rd level. It can be taken as an hex normally by classes other than the witch.
New Class Features
Communal Hex (Ex): At 7th level, an awakened witch may share the effect of hexes normally which only affect herself to another creature with a touch. The touched creature is affected by the hex, just as the witch for as long as they remain in contact.
Witch's Hexes
A list of new and revised witch's hex can be found here.
Witch's Patron
- Flames: 2nd— burning disarm; 4th— scorching ray; 6th— fireball; 8th— wall of fire; 10— flame strike; 12th— furious fire barrage; 14th— fire storm; 16th— incendiary cloud; 18th— meteor swarm