Difference between revisions of "Lucerne Hammer (3.5e Equipment)"

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Latest revision as of 18:41, 15 July 2024

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Author: Leziad (talk)
Date Created: July 15, 2024
Status: Complete
Editing: Clarity edits only please
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Lucerne Hammer

Martial Two-Handed Melee

Cost: 10 gp gp
Damage (Small): 1d8
Damage (Medium)1: 1d10
Critical: 20/x3
Weight2: 12 lbs lbs
Type3: Bludgeoning or Piercing
HP4: 10
Hardness: 5

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.


The lucerne hammer is a polearm with a pronged war hammer and a pick built on its head. If you use a ready action to set a lucerne hammer against a charge, you deal double damage on a successful hit against a charging character.

You can use a lucerne hammer to make trip attacks. If you are tripped during your own trip attempt, you can drop the lucerne hammer to avoid being tripped.

A lucerne hammer count as an Halberd for the purpose of feats and abilities.



Leziad's Homebrew (4494 Articles)
Leziadv
AuthorLeziad +
ClassMelee +
Cost10 gp gp +
Critical20/x3 +
Damage1d10 +
Damage TypeBludgeoning + and Piercing +
Hardness5 +
Hit Points10 +
Identifier3.5e Equipment +
ProficiencyMartial +
Range+
RatingUndiscussed +
SizeTwo-Handed +
TitleLucerne Hammer +
Weight12 lbs +