Difference between revisions of "Petramorph (3.5e Spell)"

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|tsea=t
 
|tsea=t
 
|subj=One creature
 
|subj=One creature
|save=[[Fortitude]] Partial
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|save=[[Fortitude]] Negate
 
|sr=Yes
 
|sr=Yes
 
|summary=You damage a creature, possibly turning it to stone if enough damage is dealt.}}
 
|summary=You damage a creature, possibly turning it to stone if enough damage is dealt.}}
  
This curse turns the target’s flesh into stone, petrifying them where they stand. The target is dealt 1d6 points of damage per caster level (maximum 15d6). If the target takes more than half of its current hit points in damage from the spell, it must make another [[Fortitude]] saving throw or its body petrifies and turns to stone. On a successful save, the target instead takes 1d4+1 [[Dexterity]] drain. If the target is slain by the damage, or reduced to a [[Dexterity]] of 0, it also petrifies as if it had failed the [[Fortitude]] save.  
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This curse turns the target’s flesh into stone, petrifying them where they stand. The target is dealt 1d6 points of damage per caster level (maximum 15d6) and causes the target to be [[SRD:Slow|slowed]] (as the spell) for 1 round. A successful [[Fortitude]] save negates the slow effect, but not the damage. If the target takes more than half of its current hit points in damage from the spell, its body petrifies and turns to stone if it fails the [[Fortitude]] save or if slain by the damage.
  
Upon petrification, the target turns to an inert statue of stone, its equipment is not affected. Unlike [[SRD:Flesh to Stone|''flesh to stone'']], petrify kills the target and they may be revived as normal, although the body needs to be unpetrified for [[SRD:Raise Dead|''raise dead'']].  
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Upon petrification, the target turns to an inert statue of stone, its equipment is not affected. Unlike [[SRD:Flesh to Stone|''flesh to stone'']], petramorph kills the target and they may be revived as normal, although the body needs to be unpetrified for [[SRD:Raise Dead|''raise dead'']].  
  
  

Revision as of 02:23, 28 March 2024

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Author: Leziad (talk)
Date Created: 27th January 2021
Status: Complete
Editing: Clarity edits only please
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Petramorph
Transmutation
Level: Druid 5, Sorcerer/Wizard 5
Components: V, S
Casting time: 1 Standard Action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude Negate
Spell Resistance: Yes

This curse turns the target’s flesh into stone, petrifying them where they stand. The target is dealt 1d6 points of damage per caster level (maximum 15d6) and causes the target to be slowed (as the spell) for 1 round. A successful Fortitude save negates the slow effect, but not the damage. If the target takes more than half of its current hit points in damage from the spell, its body petrifies and turns to stone if it fails the Fortitude save or if slain by the damage.

Upon petrification, the target turns to an inert statue of stone, its equipment is not affected. Unlike flesh to stone, petramorph kills the target and they may be revived as normal, although the body needs to be unpetrified for raise dead.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Leziad's Homebrew (4524 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
ComponentV + and S +
Identifier3.5e Spell +
LevelDruid 5 + and Sorcerer/Wizard 5 +
RangeClose +
RatingUndiscussed +
SchoolTransmutation +
SummaryYou damage a creature, possibly turning it to stone if enough damage is dealt. +
TitlePetramorph +