Difference between revisions of "Invincible Demeanor (3.5e Feat)"
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|types=Epic | |types=Epic | ||
|summary=You are much tougher to kill while you have temporary hit points. | |summary=You are much tougher to kill while you have temporary hit points. | ||
− | |prereqs=[[ | + | |prereqs=[[SRD:Toughness|Toughness]] |
|fluff=<!-- Any non-mechanical flavor you want to show --> | |fluff=<!-- Any non-mechanical flavor you want to show --> | ||
|benefit=As long as you have at least 1 temporary hit point you gain DR 10/- and attacks and effects of nonmagical sources always deal minimum damage (as if each die roll rolled a 1), before applying damage reduction. | |benefit=As long as you have at least 1 temporary hit point you gain DR 10/- and attacks and effects of nonmagical sources always deal minimum damage (as if each die roll rolled a 1), before applying damage reduction. |
Revision as of 21:56, 27 September 2022
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Invincible Demeanor [Epic]
Prerequisites: ToughnessBenefit: As long as you have at least 1 temporary hit point you gain DR 10/- and attacks and effects of nonmagical sources always deal minimum damage (as if each die roll rolled a 1), before applying damage reduction.
Example: The damage minimization would apply to mundane hazards (rock fall, lava) and nonmagical weapon attacks. While spells automatically overcome this defense, a mundane effect caused by a spell, such as an house collapsing because of an earthquake spell, would not.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
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Facts about "Invincible Demeanor (3.5e Feat)"
Article Balance | Very High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Toughness + |
Rating | Undiscussed + |
Summary | You are much tougher to kill while you have temporary hit points. + |
Title | Invincible Demeanor + |
Type | Epic + |