Difference between revisions of "Meteorologist (3.5e Feat)"

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|types=<!-- Feat Types (Fighter, Metamagic, etc. Do not put "General" here.) -->
 
|types=<!-- Feat Types (Fighter, Metamagic, etc. Do not put "General" here.) -->
 
|summary=You can predict the weather and are resistant to it.
 
|summary=You can predict the weather and are resistant to it.
|prereqs=[[SRD:Knowledge Skill|Knowledge]] (Nature) 4 Ranks,  [[SRD:Survival Skill|Survival]] 4 Ranks
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|prereqs=[[SRD:Knowledge Skill|Knowledge]] (Nature) 1 Rank,  [[SRD:Survival Skill|Survival]] 4 Ranks
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
|benefit=If you make a [[SRD:Survival Skill|Survival]] check with a DC 15, you can predict the local weather for the next 24 hours. For each 5 points you beat the DC by, you can predict the weather for another day. You may only attempt this check once per day. Additionally, as long as you can observe it effect, you are automatically aware of magical attempts to manipulate the weather, such as the [[SRD:Control Weather|''control weather'']] spell.
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|benefit=You gain a +10 bonus on [[SRD:Survival Skill|Survival]] checks made to predict local weather. Additionally, as long as you can observe it effect, you are automatically aware of magical attempts to manipulate the weather, such as the [[SRD:Control Weather|''control weather'']] spell. You may make a [[SRD:Survival Skill|Survival]] check DC 5 + caster level of the effect to predict the magically altered weather.
  
Additionally you gain a +3 bonus on saving throws made against environmental effect caused by the weather, including magical effect such as a the ''blizzard''<sup>Fr</sup> or [[SRD:Gust of Wind|''gust of wind'']] spell.
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Finally you gain a +3 bonus on saving throws made against environmental effect caused by the weather, including magical effect such as a the ''blizzard''<sup>Fr</sup> or [[SRD:Gust of Wind|''gust of wind'']] spell.
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|example=<!-- If your feat has a complicated mechanic, give an example of how it works. -->
 
|normal=
 
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Latest revision as of 22:53, 20 December 2021

Homebrew.png
Author: Leziad (talk)
Date Created: 20th December 2021
Status: Complete
Editing: Clarity edits only please
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Meteorologist [General] Prerequisites: Knowledge (Nature) 1 Rank, Survival 4 RanksBenefit: You gain a +10 bonus on Survival checks made to predict local weather. Additionally, as long as you can observe it effect, you are automatically aware of magical attempts to manipulate the weather, such as the control weather spell. You may make a Survival check DC 5 + caster level of the effect to predict the magically altered weather.

Finally you gain a +3 bonus on saving throws made against environmental effect caused by the weather, including magical effect such as a the blizzardFr or gust of wind spell.



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Leziad's Homebrew (4510 Articles)
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Article BalanceModerate +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteKnowledge (Nature) 1 Rank + and Survival 4 Ranks +
RatingUndiscussed +
SummaryYou can predict the weather and are resistant to it. +
TitleMeteorologist +
TypeGeneral +